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Always thought that was what really set NWN apart - not only do you get a game, but a toolset along with it to build your own worlds. //this is the onspawn for both minion loot generator placeables and boss treasure generator placeables //a separate script is needed for.
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TLDR if anyone can point me in the right direction as to what scripting functions can be used to dynamically generate areas similar to how the Infinite Dungeons work, thought it might be fun to play with in the toolset (if possible).
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I've bought several versions of the game from different places and all the DLC - not looking to circumvent anything, just curious how the randomized area generation works? I was wondering if the Infinite Dungeons premium module uses any special features not available via the standard toolset or is everything it is doing possible to do in your own module? I had hoped to open it up in the toolset and dissect it, but that doesn't appear to be straightforward due to how they've rigged it up - likely for DRM/DLC purposes, which I respect but at the same time also seems kinda silly to go through such measures to try to DRM stuff for such an old game.
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Haven't really played NWN in over a decade, but used to do some scripting and such - EE is quite the nostalgia trip and I hadn't ever done the Infinite Dungeons module before so it's pretty cool.
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